Stunt Tracks

Each player must drive through the numbered checkpoints in sequence, from start to finish, as quickly as possible.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.

Each player must drive through the numbered checkpoints in sequence, from start to finish, as quickly as possible.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.

Each player must drive through the numbered checkpoints in sequence, from start to finish, as quickly as possible.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.

Each player must drive through the numbered checkpoints in sequence, from start to finish, as quickly as possible.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.

Each player must drive through the numbered checkpoints in sequence, from start to finish, as quickly as possible.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.

Each player must drive through the numbered checkpoints in sequence, from start to finish, as quickly as possible.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.

Each player must drive through the numbered checkpoints in sequence, from start to finish, as quickly as possible.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.
The clock starts when you drive through the “Start” checkpoint, and it stops when you pass the “Finish” checkpoint. Your time is recorded and displayed at the bottom of the screen, along with the players’ best time.
Gladiators Games

In this game, a single gem is launched from a central area. Drive over the gem to pick it up, and then hold onto it for as long as you can while other players try to jar it loose from you. Your score is the total number of seconds you hold onto the gem. The game is reset when the time ends.

Be the first to touch a beacon and increase your score by 1 point. As soon as a player touches the beacon, the beacon disappears and a new one is created at an arbitrary location within the play area. The game is reset when the time ends. All players are reset to the start positions.

In this game, two gem types are launched from a central area, each with a value of 1, 2, or 3 points. Collect as many gems as possible and drive them through a Score Zone to accumulate points. The game is reset after the time runs out. All scores are reset to zero, and a new game starts.
Shooting

Guide your avatar to an available cannon and step on the rear platform to man it. Take aim and shoot at the targets to accumulate points. Some targets are worth more than others. Try and hit as many targets as you can before the time runs out! Press the “L” key at any time to dismount the cannon.
Sightseeing

This is a free exploration venue. You can take your vehicle anywhere in the world, and interact with others in the environment.